Global Game Jam 2014
“We don’t see things as they are, we see them as we are.”
This was the theme for the Global Game Jam 2014, held from January 24th through January 26th. In case you’re wondering, Global Game Jam is the world’s largest game jam event (game creation) taking place around the world at different physical locations, were all participants have 48 hours to make a game associated with a common concept.
Over 70 countries participated in this event, and Costa Rica was no exception, resulting in the development of 7 different games (around 30 game developers!).
We took the chance to challenge ourselves on making a game that could connect with the player in a different way. In a more emotional way. We came up with I am a brave knight, which we feel it creates the emotion and bond we were looking for.
Upon uploading it, we recieved a lot of positive feedback and reactions, video reviews and more. Here are some of the comments:
Just wanted to say that I played through I Am A Brave Knight (twice). It was absorbing and beautiful, not quite like anything else I’ve played. And unlike many games, it delivered an emotional hit which I think I’ll remember for a long time.
-jjc_uk from IndieDB
Dude. Just… one of the best, most concise things I’ve played of 2014. I can’t say enough nice things about it. Visual style is beautiful and appropriate.
-dopplerinteract from IndieDB
That was one of the best things I’ve played in a really long time. I honestly have nothing else to say to this, a few glitches here and there but man, that was unbelievable. Maybe it’s just because it touched upon some things that I have dealt with but, please, more people have to play this. Put this on kickstarter or something, with some length and more depth to gameplay to it, it could be so so good. If you ever do anything more with it, make sure you send me a message as a favor eh?
Best of luck to all of you, take my advice, make this a full project.
-3 from Unity Forums
To be honest, one of the best things i have ever played, it was truly amazing!
-virror from Unity Forums
As the game goes on, I experience great highs and lows of emotion, all from these words I’m typing. Some offer a slight reprieve; others are words I never want to have to type or talk about.
-John Polson – IndieGaming.com
This is like a small sequence from the movie Up. It’s a great achievement for a two day project. And it matches with the theme really well. I’m proud of you guys!
-Jenova Chen – Co-founder of ThatGameCompany
You can play the game here.